 |
 |
|

RPEdit 2.0e1v:
After seeing Bruce James' graphical
patch editor, RPEdit for the RP10 and RP12, I HAD to have something that worked like that
for my ValveFX, but nobody had programmed a solution like that for the ValveFX. So,
I modified his source code to allow RPEdit to work with the ValveFX as well. Bruce
has included my modifications in his latest masterpiece: RPEdit 2.0! This version is
still in beta, but plans to include functionality for the RP20, RP21D, 2120 and Millenium
processors as well. The current version still works just fine for the
RP10/12/ValveFX. |
|
|
 |
|
 |
|
Main features are:
- Uses cross-platform Tcl/Tk 8.0 interpreter (Windows,
Mac, Unix)
- Either, graphical display of algorithm modules, or SAP
display;
- Separate dialog for each module with immediate access
to all module parameters;
- Reads and write both SysEx and SAP format files;
- Does MIDI sysex comms (Windows 95/98/NT only);
- Allows easier switching between ValveFX/RP10/RP12 for
writing patches for multiple formats.
- It's free.
Here's what to do...
- NEW - Bruce James' website is no longer working. You can now download RPEdit
from Harmony
Central
- Download the latest version, RPEdit 2.0b1v -
RPEdit2.0b1Setup.exe (435k - released July 31st, 1999, see Harmony
Central for latest version).
- And Remember that ALL of Bruce's licensing still
applies. This is freeware and you need to follow all of the terms in his original
license (see the readme linked to above).
Differences:
Here are some differences between RP10/12 and ValveFX
patches you should remember when converting patches:
- Download the RP10 Module document
that Bruce wrote and the ValveFX Module
document I wrote and compare the two.
- The ValveFX has a tube preamp so it has 6 distortion
modes instead of the 3 that the RP10/12 has. The solid state distortions on all
three processors are the same, but are numbered differently.
ValveFX |
RP10/12 |
- Clean Tube
- Distorted Tube
- Saturated Tube
- Overdrive
- Heavy Sustain
- Grunge
|
- Grunge
- Heavy Sustain
- Overdrive
|
- Algorithms 33-36 are different on the ValveFX than on
the RP10/12.
ValveFX |
RP10/12 |
- Wah -> Cho -> Dly -> Rvb
- No Digital
- does not exist
- does not exist
|
- No Digital
- SmoothPitch -> Dly
- SmoothWhammy -> Dly
- Harmony
|
- If you plan on using RPEdit for both the RP10/12 and
the ValveFX I strongly suggest that you copy the RPEdit files to two separate folders (one
for RPEdit, one for ValveFXEdit) and just switch between the two separate folders.
This is only until I get RPEdit to fully switch modes when you change RP Unit's in the
options dialog. (You can also switch and shut down and reopen RPEdit every time, but if
you have two separate folders you can have both versions open at the same time).
|
|
 |